CS: Vietnam 1948-1967

Campaign Series Vietnam is a new turn-based, tactical/operational war game that focuses on mid 20th Century conflicts in Southeast Asia. v. 1.30 available now!
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Campaign Series Middle East

CS: Middle East 1948-1985

Campaign Series: Middle East 1948-1985 is a tactical platoon-scale wargame that focuses on conflicts in the Middle East. Reimaged v. 2.30 Available Now
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CS: East Front III

Campaign Series: East Front III  is a work-in-progress  wargame title by Campaign Series Legion. In the works.
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Our Latest Blog Posts

In Case You Missed It:

Comrade Giap’s Clever Nuggets #8: Siege of Khe Sanh

Comrade Giap's Clever Nuggets is yet another series, where David Galster shares some of his tips and techniques in scenario research and design for CS: Vietnam. Comrades, Can you recall the important battle, in a different war, that is often compared to Khe Sanh? If...

Uncle Ho’s Hideout #2 – MGRS Coordinate Conversions

In Uncle Ho's Hideout series, David Galster shares some of his tips and techniques in scenario research and design for CS: Vietnam.  Welcome back, Komrades! Sometimes we find location information in the form of the MGRS or military grid reference system. And...

An Interview with Jason Petho at The Avid Wargamer

Max Chee, the author behind the excellent The Avid Wargamer site, took time to interview our team leader Jason Petho. What is it like to develop Campaign Series: Vietnam 1948-1967, what's new, when can we expect it? Read all about it at The Avid Wargamer: Thank you...

Uncle Ho’s Hideout #4 – Indochina Topographical Maps

In Uncle Ho's Hideout series, David Galster shares some of his tips and techniques in scenario research and design for CS: Vietnam.  Well Komrades, There are some good sources of topographical maps to use in making Vietnam maps. The Series L-7014 (Vietnam,) and L-7015...

Campaign Series Event Engine How-To

The Campaign Series Event Engine, hereinafter referred to as the CSEE, is a standard, built-in extension to the game engine giving you the ability to script special messaging and all manner of in-game events. With the CSEE, you can for example, based on changing...