Next stop: Vietnam

  With Middle East 2.0 handed out to Matrix Games for its eventual release - and we'll let you know of the date once we know; it's a busy time of the year for Matrix! - it is time to start focusing again on the next game for the series... Campaign Series: Vietnam...

Uncle Ho’s Hideout #2 – MGRS Coordinate Conversions

In Uncle Ho's Hideout series, David Galster shares some of his tips and techniques in scenario research and design for CS: Vietnam.  Welcome back, Komrades! Sometimes we find location information in the form of the MGRS or military grid reference system. And...

Campaign Series Event Engine How-To

The Campaign Series Event Engine, hereinafter referred to as the CSEE, is a standard, built-in extension to the game engine giving you the ability to script special messaging and all manner of in-game events. With the CSEE, you can for example, based on changing...

Big Ernie’s Scuttlebutt #1: Vietnam War 1969 – 73 Overview

As you were, Grunts, The Vietnam War was very different after the 1968 TET Offensive. The US had a new President, and the American people's views shifted dramatically. This next series of articles covers the years from 1969 to 1973. This period ended with the Paris...

Uncle Ho’s Hideout #11 – Truong Son Ground Combat

In Uncle Ho's Hideout series, David Galster shares some of his tips and techniques in scenario research and design for CS: Vietnam. Dear Compatriots, There were many US attempts to use ground forces for reconnaissance to disrupt the trail. This issue discusses these...

CS: Middle East

Campaign Series: Middle East 1948-1985 is a new turn-based, tactical platoon-scale wargame that focuses on conflicts in the Middle East.
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CS: Vietnam

Campaign Series: Vietnam is a work-in-progress tactical platoon-scale turn-based wargame title by Campaign Series Legion.
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CS: East Front III

Campaign Series: East Front III  is a work-in-progress tactical platoon-scale turn-based wargame title by Campaign Series Legion.
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