The series portrays battles spanning from 1948 to 1985. Each scenario is played on a unique, historical map with seven view modes. Scenario maps are based on topographic maps of from the period created on a hex grid; hexes are 250 metres across. Units in game are Platoons, with some Squad level units included as well.
Each scenario has a variable number of turns in which you and your opponent attempt to achieve the maximum number of victory points, usually by destroying your opponents forces or by capturing objective locations.
A wide variety of battle situations are represented in the game, from meeting engagements to trench defences, armoured breakthroughs, battles of attrition, mobile defences, and more!
There are four low-complexity Boot Camp scenarios, designed especially with the new player in mind, with step-by-step instructions on how to play. The remaining scenario vary in size from very short and small to long and large. They can be played against the computer, PBEM, head-to-head, hotseat, or real-time network play.
Conflicts covered:
- First Arab-Israeli War in 1948
- Suez Crisis of 1956
- Six Day War of 1967
- War of Attrition
- October War of 1973
- Invasion of Lebanon in 1982
- Algerian War of Independence
- Egypt in Yemen
- United Kingdom in Aden
- Libyan – Egyptian Border War 1977
- Hypothetical conflicts in 1980s